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DREAMWALKER: DICELESS ROLEPLAYING IN THE LAND OF DREAMS

Dreamwalker: Diceless Roleplaying in the Land of DreamsZoom
Dreamwalker: Diceless Roleplaying in the Land of Dreams

Published by Precis Intermedia
Written by Peter C. Spahn, Brett M. Bernstein
Version 1.1P
70 pages
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$5.99
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Prepare to enter a world where anything can happen - the world of dreams.
Humanity is under attack. The enemy is an alien species that assails us in our most vulnerable state-while we sleep. You are a Dreamwalker and capable of leaving your own dreams and travelling into the Dreamworlds of others. Not only must you face the Taenia but also satisfy the whims and desires of the Dreamer in whose mind they are ensconced. Can you do this and still maintain a grasp on your own sanity?

Dreamwalker Diceless allows players to delve deep into the hidden recesses of the human mind. A place where the dreamer must act out his past experiences or current desires. A place where reality has no influence and the surreal makes perfect sense.

Dreamwalker is a game setting for Active Exploits Diceless Roleplaying and includes new skills and gimmicks. This book was designed for the first edition rules, but is compatible with Take2 (second edition).

A customer had this to say:
"Wonderful supplement... The system for handling control of Dreams is in depth, and there's plenty of good meat for coming up with fun new campaign adventures every week... A little hint: the rules are also *very* good for running Matrix-esqe games."

Anoter said this:
"The book itself is written in a professional and atmospheric manner. Whole dreamworlds of gaming are open to reader. One can virtually game in any setting ranging from fantasy to modern day to space opera... The Active Exploits system is a great fit for Dreamwalker, being flexible and rules-light enough to fit in any type of scenario, and disappears nicely into the background during play. I highly recommend this game. Ideal for those who do not like to be restricted to a particular setting but yet want game / character continuity."
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