Login :: Search :: Cart (0) :: Checkout  
genreDiversion i Games Articles


Coyote Trail
Coyote Trail Character Evolution: Growing characters for Coyote Trail

 

Cowboy Encyclopedia Volume 1: Some interesting terms and facts of the old West.

 

The WILD Wild West Vocations & Gimmicks: Explore the wierd West as one of three Secret Service Agents.

 

Two Army Vocations: Army Soldier & Scout

 

Animals of the Wild: Animals that can be found in the West.

 

New Vocations for Coyote Trail: A variety of alternate vocations for Coyote Trail.

 

 

EarthAD.2
The Fall of Fort Helena: An adventure for EarthAD.2

 

Evolved Animal (Scamp) Examples: A list of possible examples of Remnant Gimmicks of 50 animals to use with your Scamps.

 

Exposure Rule: Optional rule for exposure to extreme cold/heat

 

Homebrewed Evolved Animal (Scamp) Options: 1 New Remnant Rule & 35 Remnant Gimmicks

 

Survival Shelter: A small encounter

 

 

genreDiversion i
genreDiversion i Success Table: Color-coded table to determine margin and success.

 

MasterBook to genreDiversion i: Notes for converting characters from MasterBook and Shatterzone.

 

GDi Sci-Fi Skill/Gimmick Indices: An index of where to find select skills and gimmicks.

 

Alternate genreDiversion i Mechanics: A variation on task resolution for the GDi rules (roll high).

 

Blowing Dough: Optional Wealth Ability

 

Other Detective Units: [Vice Squad: Miami Nights] More detective options. This is descriptions only and has no new rules.

 

Code Talk: Some radio police and military codes to use with Vice Squad: Miami Nights.

 

Card-based Luck and Distractions: Optional rules for GDi games, specifically Coyote Trail.

 

Heroic Dice Tricks: Increased chance of success in genreDiversion i

 

Natural Armor and Staying Alive: Optional armor rules to make characters tougher

 

Unusual Hungers: A few new story seeds for Hunger: Zombies Must Feed.

 

Gained Skill-Based Epiphanies: An alternate rule for Hunger: Zombies Must Feed.

 

Alternate Dynamite Scatter Chart: An alternate chart for Coyote Trail and HardNova II.

 

Alternate GDi Damage Rolls: A option for heroic characters.

 

SWAT: A mini-setting for Active Exploits, genreDiversion i, and Impresa Express.

 

Extended Damage Rules: Add a little gore to genreDiversion i.

 

Time Lord to genreDiversion i Conversion: Notes for converting characters from Time Lord.

 

XPG™ to genreDiversion i Conversion: Notes for converting characters from Deep7's XPG System.

 

 

Ghostories
Fillable Character Sheet: Savable Character Sheet for Ghostories

 

Jornada Del Muerto: A scenario for Ghostories

 

Office of Directive 5: A contact group for a HardNova/Ghoststories crossover

 

Ghostories Errata: Bits of rules that are hard to find or missing.

 

 

HardNova ][
Office of Directive 5: A contact group for a HardNova/Ghoststories crossover

 

Ship Repair and Salvage: Rules for requiring replacement parts to be found and used for repairs

 

Stories from the Privateer Typee 3: Part 3 in a series of bounty-hunting/contract scenarios.

 

Armor & Powersuits: New armor options for Hard Nova II

 

More Weapons: Weapons for Hard Nova II

 

Star Trek 1: Aliens of the Star Trek universe

 

Star Frontiers : The aliens and creatures of Alpha Dawn

 

New Gimmicks: New Gimmicks for Hard Nova II

 

New Skills : New Skills for Hard Nova II

 

Optional Rules (Revised): Penalty/Bonus Dice and Reactive Defense

 

Disposable Starmaps: United Sovereign Worlds: A Form-Fillable Map of the United Sovereign Worlds.

 

HardNova Character Evolution: Growing characters for HardNova 2

 

Stories from the Privateer Typee 2: Part 2 in a series of bounty-hunting/contract scenarios.

 

Stories from the Privateer Typee: Part 1 in a series of bounty-hunting/contract scenarios.

 

Hard Nova Gimmick Compilation: A Re-Organized Listing of All Gimmicks for GDi Hard Nova ][

 

Ship Size by Frame Rate: Detailed Metrics for Hull Length, Volume, and More

 

Intercosm Weapons: Various weapons of the HardNova Intercosm

 

17 New Starships & Spaceships: New starships & spaceships plus a rework of a few others.

 

10 New Starship & SpaceshipGimmicks: Gimmicks for Starships and Spaceship for use with Hard][Nova.

 

Travel Times: Hyperspace Travel In Days

 

The Malosi: A parasitic race from the Hardnova Intercosm

 

The RIEN: An artificial race for the Hardnova Intercosm

 

Ferin: An alien species for Star Wars but easily used in other settings

 

Random Encounters: An assortment of species, beasts and life-forms for HardNova 2

 

Ruthdii Komar Servitor: Prol Odona: A slave race of the Ruthdii Komar

 

Ruthdii Komar Servitor: Moornock: A slave race of the Ruthdii Komar

 

Ruthdii Komar Servitor: Lissar Sha'hi: A slave race of the Ruthdii Komar

 

The Gonchak: A mechanical race for the Hardnova Intercosm

 

The Foozin: A new race for Hardnova II

 

GAV-3 Fleet Defense Fighter: A new ship for Hard Nova 2 campaigns.

 

Star Ace to HardNova ][ Conversion: Notes for converting characters and spacecraft from Star Ace.

 

Kinosians, the Oppressed Tarkosians: A new alien race for HardNova ][.

 

Tractor Beams: A new starship gimmick for HardNova ][.

 

HardNova ][ Character Vocations: Optional vocations for creating HardNova ][ characters.

 

 

Mean Streets
Usual Suspects: Alberto Barberi and Ben Gillsman: Incidental Characters for Mean Streets

 

Aunt May's Boarding House: A base location for characters and story ideas.

 

Illegal Boxing and Bare-Knuckle Pugilism: Everyone seems to know about it, but no one says anything.

 

Mean Tunnels: Tough locales for intrepid gangs.

 

Usual Suspects: Rose Schweidel and Anna DeLuca: Incidental Characters for Mean Streets

 

Pat's Butcher Shop: An Incidental Character and Story Ideas

 

Usual Suspects: Bible Joe and Sylvester von Braun: Incidental Characters for Mean Streets

 


Login :: Search :: Cart (0) :: Checkout  
SSL
  ©2001-2024 Precis Intermedia.