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Fuzion™ to Active Exploits Conversion
Notes for converting characters from Fuzion™.
Contributor: Precis Intermedia @Created: Mar 19, 2005Modified: Jan 16, 2019System: Active Exploits Diceless

The following information should assist in moving characters from Fuzion™ to Active Exploits Diceless Roleplaying.

Abilities
Attributes in Fuzion must be converted to abilities. First determine the abilities to which attributes correspond. If one is listed as non-existent, use your best judgement.

AE Ability Fuzion Attribute 
fitness average of strength and dexterity 
awareness intelligence and reflexes 
creativity non-existent 
reasoning intelligence 
influence presence 
special abilities most likely non-existent 


Some flairs may also be applied at the director’s discretion.

AE Flair Fuzion Attribute 
fitness: muscle strength 
fitness: dexterity technique 
fitness: agility dexterity 
fitness: quickness combat sense* 
fitness: flexibility double jointed* 
awareness acute senses* 
awareness reduced hearing/sight* 
awareness: instinct blind reaction* 
reasoning: memory absent minded/eidetic memory* 
reasoning: numbers lightning calculator* 
influence: appearance beautiful/handsome* 

* Use your best judgement when characters possess the indicated Fuzion complications/talents.


Next, consult the table below to determine the relevant ratings for each ability. The Discipline aspect is determined by the average of willpower and constitution.

Fuzion Rating AE Ability AE Special Ability AE Aspect 
0 -1 0 0 
1-2 0 0 1 
3-4 +1 +1 2 
5-6 +1 +2 3 
7-8 +2 +3 4 
9-10 +3 +4 5 
11-12 +4 +5 6 
13+ +5 +5 6 



Skills
Skill descriptions can either remain the same or be consolidated into skills from the AE core rules. Consult the table below to determine skill ratings.

Ruzion Rating AE Rating 
0 unskilled 
1-2 novice 
3-6 proficient 
5+ expert 


Principles and Convictions
Fuzion comlications can be converted to AE’s principles or convictions. Simply consult the table below.

Fuzion Complication AE Principle AE Conviction 
psychological faults - 
personality faults - 
responsibilities codes - 
compulsive behaviors faults - 
delusions faults beliefs 
phobia faults fears 
bad tempered faults triggers 
code of honor codes values 
sense of duty codes values 
vow codes values 
addiction faults temptations 


Consult the table below to determine a conviction’s rating.

Fuzion Complication Rating AE Conviction Rating 
mild inclination 
strong habit 
severe commitment 
extreme compulsion 



Gimmicks
Some of Fuzion’s talents, complications, and perks can also be converted to AE’s gimmicks. Consult the table below.

Fuzion AE Gimmick 
public figure prestige 
renown prestige 
enemies enemies or fugitive 
dependents dependents 
direction sense internal compass 
high pain threshold tolerance to pain 
immunity immunity 
license authority 
connections contact 
time sense internal clock 
wealth wealth 
vulnerability vulnerability 



Fuzion is the Fuzion Labs Group™ trademark for its multigenre game system and available at http://www.talsorian.com/linkfuzion.shtml.

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