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Natural Armor and Staying Alive
Optional armor rules to make characters tougher
Contributor: Precis Intermedia *Created: Jun 07, 2006Modified: Jan 14, 2019System: genreDiversion i

This optional rules is for games in which you would like to make characters tougher and armor isn’t really a factor. Simply give characters a natural armor rating equal to their fitness rating (armor cannot be raised above 5). Another option is that for each point of experience sacrificed, one grade of injury is ignored when applying damage. A minimum of 1inj is still applied at minimum, however.

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