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Extended Damage Rules
Add a little gore to genreDiversion i.
Contributor: Precis Intermedia *Created: Jun 19, 2005Modified: Jan 14, 2019System: genreDiversion i

Blood Loss
Whenever a character sustains more than one grade of injury in a turn, he begins to lose blood. At this point, when a number of turns equal to the character’s fitness rating pass, he gains one grade of fatigue. This continues until the character receives medical attention by way of a medicine or first aid task, or the use of a medkit (or the character falls unconscious, at which point he begins to gain one grade of injury instead of fatigue). Damage Tables
Whenever fatigue or injury is inflicted as part of an attack, consult one of the tables below, referencing the line which corresponds to the number of grades and type of damage sustained. This determines the actual effects of the attack. Use the table which best suits the nature of the attack (blunt weapons, fire, etc.). If an attack does not fit into one of the categories, ignore the tables and describe the effects according to your own preferences. In the end, however, penalties affecting tasks are still dependent on the relevant level of fatigue or injury. The descriptive qualities of the damage are intended to add flavor to the game, but can also be extremely devastating.

Blunt Weapon Attacks
 Fatigue Sustained  Generic Hits  Limbs 
 1  winded—suck it up  ooh, it’s turning blue 
 2  that’ll hurt for a few days  broken fingers/toes 
 3  urinating blood for a while  fractured bone in limb 
 4  broken ribs  disjointed bones in limb 
 5  dislocated vertebra  crushed limb 
 6  crushed spine  shattered limbs 

Bladed Weapon Attacks
 Injury Sustained  Generic Hits  Limbs 
 1  ripped clothing/pierced armor  blood dripping down limb 
 2  bloody mess  exposed bone 
 3  escaping organs  amputated fingers/toes 
 4  disemboweled  amputated at wrist/ankle 
 5  pierced heart  amputated at elbow/knee 
 6  cut in two  amputated at shoulder/thigh 

Fire/Electricity
 Injury Sustained  Generic Hits  Limbs 
 1  is someone cooking bacon?  you didn’t need hair there anyway 
 2  you look like a christmas tree  fingers/toes have burned to a crisp 
 3  your clothes are smoldering  hand/foot have gone up in smoke 
 4  you look like a roasted chicken  half of the limb has burned to a crisp 
 5  the flesh is peeling off the bone  who wants a drumstick? 
 6  not much left but ribs  roasted chicken for everyone 

Slug Weapon Attacks
 Injury Sustained  Generic Hits  Limbs 
 1  it’s just a flesh wound  it’s just a graze 
 2  missed all major organs, but hurts like hell  shot in the hand/foot 
 3  serious blood loss  wrist/ankle exploded from impact 
 4  major arterial spraying  elbow/knee exploded from impact 
 5  each slug went out the other side, but pierced a major organ in the process  shoulder/hip exploded from impact 
 6  a lifeless mass of swiss cheese  your body is riddled with holes 

Blaster Weapon Attacks
 Injury Sustained  Generic Hits  Limbs 
 1  nothing some salve couldn’t fix  it’s just a painful burn 
 2  looks like too much UV exposure  fingers/toes are just a liability anyway 
 3  feels like your insides are burning  smoking and useless hand/foot 
 4  some bones are poking out of the smoldering holes  your elbow/knee sacrificed itself to save the rest of your limb 
 5  you’re the poster child for blaster accidents  your entire limb couldn’t stand the heat and pressure, and exploded 
 6  you look like the remnants of a burnt offering  your body looks like a roasted chicken that’s been shot to death 

Explosives
 Injury Sustained  Generic Hits  Limbs 
 1  cuts and bruises  the shrapnel grazed you 
 2  shrapnel bloodied your clothing  shrapnel pierced your hand/foot 
 3  shrapnel found a new home—you!  what hand/foot? 
 4  you didn’t need that organ anyway  your forearm/lower leg is a bloody stump 
 5  the gaping whole in your chest isn’t conducive to living  the shrapnel just kept going and so did your arm/leg 
 6  your remains are scattered  you’re a pile of shrapnel with some flesh wrapped around it 

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