In addition to characters gaining experience through certain tasks, it is also awarded to them at the end of every episode and story.
After each Episode
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Players who chose to forego violence and roleplayed their way out of a dangerous situation receive two (2) points of experience in any combination of creativity, reasoning, or influence-based skills. This is awarded for each occurrence.
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Players who have a won an honest one-on-one duel receive one (1) point of experience in any combination of combat- oriented skills. This is awarded for each occurrence.
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Players who stayed in character the entire episode, not straying from their character’s beliefs or background, receive three (3) points of experience in any combination of skills.
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Players who have described their character’s actions cinematically or creatively receive two (2) points of experience in any combination of creativity-based skills.
After each Story
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Players who acted heroicly throughout the story receive two (2) points of experience in combination of skills.
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Players who accomplished all goals set before them receive two (2) points of experience in any combination of skills.
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Players who were successful at uncovering dastardly plans, secret plot elements, etc. receive two (2) points of experience in any combination of awareness-based skills.