It is a hundred years or so into the future. Super-scientists build amazing technology.
Mankind builds space ships and travels in space, encountering alien life and ruins of ancient civilizations.
Ancient artifacts defy classification as science or magic. Unexplainable forces linger in areas of space.
Rare individuals wield powerful magical forces without the use of any technology, making them super-human.
This setting was designed for and
requires the
universal roleplaying game rules system MasterBook. Included here are new rules for space ship combat, super-science and magic. A first adventure also lets the characters stumble across ancient artifacts, alien monsters, and a secret organisation.