Watch Out, Super-Villains!
Originally published in 1980,
Supergame was one of the earliest roleplaying games specifically designed for super-powered heroes. This all-new,
third edition provides quick and exciting gameplay without straining your budget.
- Create your own hero in minutes that can be recorded on an index card.
- Use a wide range of powers with effects that can be measured with universal benchmarks.
- Size the scope of action with six different scales.
- Spend hero points to call on fate, summon resolve, pull off stunts, and shrug it off.
- Customize the game with various options.
- Use 4DF (+/–), D6 (six-sided), or D10 (ten-sided) dice (the choice is yours).
This core rules book provides everything you need to play, from an easy system for creating heroes to fast gameplay, as well as advice on building your settings and adventures.
Some of the differences between versions are discussed
here.
Here's what people are saying:
"Supergame 3rd Edition is so good... I was happy to see it's sleek and fun."
"I am thoroughly enjoying the book."
"...the Powers system is a stand-out, and seems pretty original..."
"...makes the point-allocation process feel far less 'bean-county' than other systems."
"This is a good one...very original system."
"...rules covering a wide variety of common comic tropes. I love it!"
"Great little game with just enough 'crunch.' It's not overly bloated and complicated like most superhero RPG's tend to be."