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One of the features of GD3 is the use of meters. These were always present in GDi as health meters, but they are much more open in GD3. In fact, they mimic the health meters in older PI games like Unbidden and The Colonies almost identically. This advanced form of meter is integral to the design of The Colonies 2.0 (for nano-dependency and contagions), which is one of the reasons it was included in GD3. More than just health meters, they can track fame, fortune, EM signatures, magical power, chi, and so on. Pick a threshold (either fixed or dependent on an ability rating), determine what each grade affects (penalty, bonus, special power, etc.), decide how it is increased and decreased, and give it a name. That's pretty much how easy they are to use. I'd love to know what custom meters are being used in your custom games. | 5 Comments | Add Comment | Permanent Link | | Return to Overview | krakajak Commented: | Apr 29, 2009 | 10:19 pm | |
cknason Commented: | Apr 30, 2009 | 10:13 am | |
Brett Commented: | Apr 30, 2009 | 12:25 pm | |
krakajak Commented: | Apr 30, 2009 | 10:54 pm | |
mtwofive Commented: | May 01, 2009 | 7:25 pm | |
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