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Disposable Heroes
Brett's Blog

Conflict Action MapsNov 30, 2009 | 4:43 am
Conflict Action Map??? Anyone? Bueller?

OK, so this is a new play aid included with the upcoming Treasure Awaits! Since it is meant as an introductory game, it does not include rules for using miniatures. Well, it does, but they are very simplistic and only as an option in the director's book. That said, the game can be played with a Conflict Action Map. This is more of an abstract map of possible fighting positions. While coins, counters, and miniatures can be used on the map, it requires no measurements or math. It's not even really necessary -- again, it's just a play aid, but it should help you envision the action and keep track of the adventurers. Here's a peek.

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hogscape Commented:Nov 30, 2009 | 7:29 am
This is just making me more and more twitchy in anticipation for the game....
CrazyBlend Commented:Nov 30, 2009 | 10:12 am
Please stop the Treasure Awaits! previews. My keyboard is getting covered in drool. ;)
Brett Commented:Nov 30, 2009 | 11:24 am
Some people keeping asking for more, but you want me to stop for reasons of personal hygiene, CrazyBlend :)
mtwofive Commented:Dec 02, 2009 | 2:59 pm
I wanted to say that it doesn't reflect who the enemy is attacking, but then I realized that it doesn't matter.



I like it, and you can use it to keep track of where everyone is when dealing with traps and such too.
Brett Commented:Dec 02, 2009 | 5:06 pm
It can be used for traps as long as the counters are organized in each section by marching order.


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