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HardNova Articles
genreDiversion i
genreDiversion i Success Table
:
Color-coded table to determine margin and success.
MasterBook to genreDiversion i
:
Notes for converting characters from MasterBook and Shatterzone.
GDi Sci-Fi Skill/Gimmick Indices
:
An index of where to find select skills and gimmicks.
Alternate genreDiversion i Mechanics
:
A variation on task resolution for the GDi rules (roll high).
Blowing Dough
:
Optional Wealth Ability
Other Detective Units
:
[Vice Squad: Miami Nights] More detective options. This is descriptions only and has no new rules.
Code Talk
:
Some radio police and military codes to use with Vice Squad: Miami Nights.
Card-based Luck and Distractions
:
Optional rules for GDi games, specifically Coyote Trail.
Heroic Dice Tricks
:
Increased chance of success in genreDiversion i
Natural Armor and Staying Alive
:
Optional armor rules to make characters tougher
Unusual Hungers
:
A few new story seeds for Hunger: Zombies Must Feed.
Gained Skill-Based Epiphanies
:
An alternate rule for Hunger: Zombies Must Feed.
Alternate Dynamite Scatter Chart
:
An alternate chart for Coyote Trail and HardNova II.
Alternate GDi Damage Rolls
:
A option for heroic characters.
SWAT
:
A mini-setting for Active Exploits, genreDiversion i, and Impresa Express.
Extended Damage Rules
:
Add a little gore to genreDiversion i.
Time Lord to genreDiversion i Conversion
:
Notes for converting characters from Time Lord.
XPG™ to genreDiversion i Conversion
:
Notes for converting characters from Deep7's XPG System.
HardNova ][
Office of Directive 5
:
A contact group for a HardNova/Ghoststories crossover
Ship Repair and Salvage
:
Rules for requiring replacement parts to be found and used for repairs
Stories from the Privateer Typee 3
:
Part 3 in a series of bounty-hunting/contract scenarios.
Armor & Powersuits
:
New armor options for Hard Nova II
More Weapons
:
Weapons for Hard Nova II
Star Trek 1
:
Aliens of the Star Trek universe
Star Frontiers
:
The aliens and creatures of Alpha Dawn
New Gimmicks
:
New Gimmicks for Hard Nova II
New Skills
:
New Skills for Hard Nova II
Optional Rules (Revised)
:
Penalty/Bonus Dice and Reactive Defense
Disposable Starmaps: United Sovereign Worlds
:
A Form-Fillable Map of the United Sovereign Worlds.
HardNova Character Evolution
:
Growing characters for HardNova 2
Stories from the Privateer Typee 2
:
Part 2 in a series of bounty-hunting/contract scenarios.
Stories from the Privateer Typee
:
Part 1 in a series of bounty-hunting/contract scenarios.
Hard Nova Gimmick Compilation
:
A Re-Organized Listing of All Gimmicks for GDi Hard Nova ][
Ship Size by Frame Rate
:
Detailed Metrics for Hull Length, Volume, and More
Intercosm Weapons
:
Various weapons of the HardNova Intercosm
17 New Starships & Spaceships
:
New starships & spaceships plus a rework of a few others.
10 New Starship & SpaceshipGimmicks
:
Gimmicks for Starships and Spaceship for use with Hard][Nova.
Travel Times
:
Hyperspace Travel In Days
The Malosi
:
A parasitic race from the Hardnova Intercosm
The RIEN
:
An artificial race for the Hardnova Intercosm
Ferin
:
An alien species for Star Wars but easily used in other settings
Random Encounters
:
An assortment of species, beasts and life-forms for HardNova 2
Ruthdii Komar Servitor: Prol Odona
:
A slave race of the Ruthdii Komar
Ruthdii Komar Servitor: Moornock
:
A slave race of the Ruthdii Komar
Ruthdii Komar Servitor: Lissar Sha'hi
:
A slave race of the Ruthdii Komar
The Gonchak
:
A mechanical race for the Hardnova Intercosm
The Foozin
:
A new race for Hardnova II
GAV-3 Fleet Defense Fighter
:
A new ship for Hard Nova 2 campaigns.
Star Ace to HardNova ][ Conversion
:
Notes for converting characters and spacecraft from Star Ace.
Kinosians, the Oppressed Tarkosians
:
A new alien race for HardNova ][.
Tractor Beams
:
A new starship gimmick for HardNova ][.
HardNova ][ Character Vocations
:
Optional vocations for creating HardNova ][ characters.
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